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职位描述
1. Develop shading networks and render parameters for a wide variety of characters and objects. 2. Thorough knowledge of ray trace rendering, indirect illumination, subsurface scattering,etc. 3. Prelight and composite assets using a wide variety of lighting scenarios. R&D texture painting techniques to achieve specific looks and paint any kind of map as needed. 4. Troubleshoot problems across multiple pipeline disciplines: Modeling, Texturing, Lighting, Rendering, Publishing. 5. Work closely with production and department supervisors in the early technical set up to clearly define and optimize workflows and implement new technologies. 6. Find, diagnose, and test issues with rendering workflow or output, including the maintenance and troubleshooting of shaders and rendering software. 7. Provide customer support to the Lighting Department for all published assets including setting up lighting for specific shots and troubleshooting lighting problems. 8. Educate and mentor junior TDs in the Lookdev department.
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工作地址
北京市朝阳区高碑店东区水乡茶楼北侧44-3
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Look Dev Sup 30K-50K
北京赤龙世漫文化传播有限公司北京市